Stormsworn: a dwarf, a knight, an orc, an elf and a troll stand against a charging horde under a storm

Outrun the monster horde

Hundreds of monsters. One hero. Your weapons and spells strike on their own, so all you do is move: run, jump and weave through the horde, level up into a storm of steel and lightning, and bring down the boss when the clock calls him.

Stormsworn is a 3D fantasy survivors-like built for your phone. Every run lasts about eight minutes, every level-up changes your build, and every hero plays differently.

Coming to Android and iPhone

Download on the App StoreComing soon
Get it on Google PlayComing soon
An orc hero cuts a path through hundreds of skeletons and harpies; the timer reads 2:58

Move. Survive. Grow stronger.

  • Steer with the stick, leap with JUMP. Your attacks fire by themselves.
  • Each level-up offers new weapons, spells and Runes. Stack them into a build that melts the horde.
  • Gold, coffers, urns and Oathstones wait across the map for the brave.
  • Fall, and you start again stronger.
A dwarf, a human, an orc, an elf and a troll stand side by side in a village

Fifteen heroes, five peoples

Humans, elves, dwarves, orcs and trolls answer the Storm's call, each hero with a class of their own:

  • A Knight who catches blows on his shield.
  • A Moon-mage who freezes the horde, then walks through it and shatters it.
  • A Shaman who floats over the fight, drumming lightning down.
  • A Gunsmith who sets turrets, a Berserker who hits harder the more he bleeds, a Wolf-rider whose wolves join the hunt, and more.
The level-up screen offers three cards: Storm Drum, Bridge Pillar and Rune of Might

Choose your powers

Every level-up deals three cards: a new weapon, a stronger one, or a Rune. Refresh, skip or banish what you don't want, and the run bends to your build.

A captain of the horde drops into the fight at 1:00 on the clock

Beat the boss clock

  • Mini-bosses crash in at 3:00 and 6:00.
  • At 7:00 the realm's boss lands. Bring him down to clear the chapter.
  • Then hold out in the endless swarm for bonus rewards, as long as you dare.
An elf fights through a pale blue horde in the moonlit Silverwild

A world that refuses to stand still

The Hush has woken under Vaelmark. It raises the dead and drives the beasts mad, and it takes everything that stops moving. Fight skeletons, ghouls, goblins, ogres, harpies, giant spiders and wraiths across the sunlit Riverlands and the moonlit Silverwild, with more realms on the way.

Heroes gather around the campfire before the next chapter

Build your warband

  • Gather your heroes at the camp and push through chapter after chapter.
  • Unlock Talents, call new heroes at the Oath Altar and forge Oathrelics.
  • Every run earns Embers that make the next one stronger.

Play your way

Offline, anywhere

No connection needed. Your save lives on your phone.

No forced ads

Every ad is one you choose to watch, for a reward.

Fair purchases

Optional in-app purchases, including random items. You can play the whole game without paying.

Keep moving. The Storm carries the living; the Hush takes the still.

Coming to Android and iPhone

Download on the App StoreComing soon
Get it on Google PlayComing soon